Current work
The following projects and programmes are currently being developed or undertaken with schools, MOE units and partners. Each page identifies the educational question, approach, current status, emerging insights and related outputs.
Digital simulation-based lessons and metacognition in mathematics
This study examines how digital simulation-based lessons may support metacognition in mathematics. The project has a direct connection to the Research Group's expertise in interactive learning experiences and to planned workshops that may translate the work for schools. Full project details are being finalised with the project team.
Games for English-language engagement
This collaborative research project examines the use of games in relation to learner engagement in English language learning. Full project details are being finalised with the project team.
Using generative AI to enthuse reluctant readers
This collaborative study explores whether and how generative AI might support engagement among learners who are reluctant to read. The project is led by ELLB, with the Research Group contributing in a role that must be specified for the public page. Full project details are being finalised with the project team.
Healthy-lifestyle habit building with AI vision recognition
This collaborative study investigates the use of AI vision recognition in relation to healthy-lifestyle habit building. The public page should foreground the educational and behavioural purpose, while explaining the technology only to the degree needed to understand the intervention. Full project details are being finalised with the project team.
Learning-space design support for schools
The Research Group engages schools in exploratory discussions and support related to learning-space design. This is best represented as an ongoing programme rather than as a single project. Full project details are being finalised with the project team.
Multimodal historical-recreation project advisory
This partner project involves advisory work on a multimodal historical recreation, potentially connecting historical evidence, spatial or immersive representation, media and learner interaction. The exact purpose and Research Group role require confirmation. Full project details are being finalised with the project team.
Reading habits of youths
This longitudinal project investigates the reading habits of young people. Its multi-year duration creates an opportunity to examine patterns, changes and contextual influences over time. Full project details are being finalised with the project team.